after a few decent upgrades in bt/mh i noticed a huge drop in my threat (from constant 1100 to 800 on the avg) i had done everything i could to act that starting from getting over +6 hit (which is around what i normaly run) to stacking more BV then i would normaly nothing worked! thats when i dove into the WWS logs and had noticed the troublemaker alter off the bat.. mobs avoiding anywhere between 20-35% of my attacks so with a 60-70% avoidance evaluate i would only get hit by 30-40% of the attacks that would move into act and only a 2/3 of that act would get filtered back into threat because of the impress' avoidance i began playing around with weapon skill ( = 36 skill rating [5.33 skill]. = 14 skill rating [3.55] being human 5 skill.. totaling out to 13.88 skill)my threat had shot approve up to where it used to be after putting on these +wpn skill pieces i had noticed that the boss' move rate had drasticly gone done where the parry rating just bairly droped [ @ getting 3 shotted in beat t6 within.46 seconds because of the fence mechanic!]this week some of our members went to WSVG's so i knew we were going to spend a good be of atempts on care Shahraz so i saw this as a great oppertunity to run some tests some of the atempts were taken with the gloves+mace to achieve the highest +wpn skill and others i had replaced my weapon with the and gloves with t6 (they dont undergo +dagger but just for avoidance) since im human the dagger is the only weapon i had that wouldnt get affected by my human racial looking at the logs you can clearly express which atempts where taken with the dagger and which were taken with the mace and gloves there are a total of 11 seprate care atempts in there.
I forwarded this via PM to Satrina. Weekends are usually dead around here hopefully we get some good responses early next week. Still looking at the parses.
actualy the horde undergo it even exceed the axe has 21 skill rating from supremus. (for orcs at least)
LOL. You already have 5% health and an AOE stun. Anyway haven't had the chance to be over the numbers quite yet but definitely an intriguing idea.
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hmm so @ 6% hit adding 13.88 skill added 300 threat per back up and boss dodges were greatly reduced?was this all fights or just that one?Wondering.. if this is really different than the accepted wisdom (which is that hit is more important than skill and calculated to the nth) does that convey this impress is L74+ or has the defense rating as such alter: granted. 13.88 skill is a lot.
going from 800 to 1100 was just numbers that i commonly saw it aint the exact figures so i wont sit here and claim that weapon skill will cover so a specific be of TPS what i will claim is that i noticed a diffrence not only im my TPS but visualy in WWS logs. And this is on just about every hit impress out there. From what i had noticed +weapon skill certainly covers dodges parries are another story (from what i noticed it does reduce parry but nowhere as much as it does with dodge)In the end we simply need to be at it this way. An avoided attack is just that thus a desire and a move are equally just as bad so lowering the mobs chance to move you by one is the same as +1% to hit. What i would like to find out is how much +weapon skill is needed to act away one come about to dodge. From the conversation i been having with a guildmate he calimed that there has been a evaluate a while approve that was posted on EJ stating that there is a soft cap of weapon skill of +10. However i have not heard of any other tests being run with weapon skill and i would like the community to get involved in trying to sight this out if anyone has any suggestions of specific tests i can run i ordain be open ears.
Hmm. locate % to move and fence = 5% for same level? 1% more for each level above you? So 8% from a impress mob. 15 skill difference(at 0.04% per skill) = 0.6%. So a be of 8.6% come about to dodge/fence?Now the challenge is: Does increasing your weapon skill effectively increase your "aim" against the mob as come up? Thus it also eliminates the 1% per aim penalty?If it's just 0.04% per skill level it's kinda low; weapon skill rating conversion to actual weapons blackball is kinda egest(roughly 5 rating per skill?)
I've been trying to look up about weapon skill as I am an orc and my luck with tanking weapon is not something I'm proud about (I killed vashj with a sun eater and prolly ordain kill Kael with the same thing >_< never seen a king's defender drop and I started running karazhan very early) Right now. I undergo a warbringer() sitting in the bank been thinking about dusting it off and trying it since I am an orc. I get 5 skill with it (not rating. 5 skill which amount to alot of rating roughly 20 or so) ... Am I developping an dislike for my Sun eater or is the warbringer really a ''threat'' upgrade for me?
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Sun Eater is an avoidance weapon. Raw dps isn't much higher than Warbringer. With your racial(and the omg 7 hit rating). I'd say it's definitely a threat upgrade; however you lose 10 stamina.
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Related article:
http://www.tankspot.com/forums/theory-articles-guides/32335-weapon-skill-solution-tps.html
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